![]() Lastly, you might want to go to the top and select “Triple Buffer” in the buffer length menu to see if that makes a difference at all. In the Mixer section, you can set “Resampling Quality” to 24-point sinc. Next, you’ll set the Priority, which is right under your buffer length menu, to “Highest,” and tick all of the marks in the CPU section, including multithreaded generator processing, and multithreaded mixer processing, and smart disable. Generally, we like to set it to the lowest setting possible (256) when tracking, and the highest setting possible (2048) when mixing. However, when you’re running several plugins and tracks in a session, FL Studio will start to crackle, pop, and sometimes stop altogether if the buffer length is too low. Essentially, when it comes to buffer length, the higher the buffer length, the more latency you’ll have when tracking. Then, you’ll want to increase the buffer length. Once the window pops up, you’ll need to set your device to ASIO4ALL or FL Studio ASIO. Start by going up to options > audio settings. Hope this information helps.Increasing the buffer length within the audio settings menu is the typical fix for any problems with choppy audio. When listening to the MP3 file on either my speakers or headphones the clicks and pops are gone. ![]() I'm not sure what you mean by bouncing in real time. When I select 48k it automatically switches back to 96k ![]() I'm currently recording at a 96k Sample rate, but I'm unable to change it to a lower sample rate for some reason. After running that a couple of times I got multiple errors regarding insufficient memory and that I should disable CPU throttling, which I though was weird, since I think my current specs are more than enough to run Pro Tools and I've done all the optimizations.Īnyway, after that I updated all drivers and my BIOS, tried all different USB ports again, messed around some more with settings but unfortunately to no avial. In the meantime I've been in contact with Focusrite Support and they had me run a LatencyMon test. This makes me think it's CPU / software related. When I open the file the next day and play it back again it's suddenly covered with the clicks and pops that weren't there before. Sometimes I record different tracks and everything is fine. Something I should've noted: it doesn't seem to be connected to a specific track or recording. In relation to your first comment: It's both. You are listening to the bounce the same way as when tracking/mixing? Though the same interface, same monitor controller, same speakers/monitors? Just be careful this is not a noise coming into your monitoring system. Try the other way and see if they occur there. Are you bouncing real time or not? I'm guessing real time. If it was and you turned it off do you now get AAE errors? If so, great. Make sure ignore errors is not checked in the playback engine dialog, it's evil and you normally should not have it turned on. Sometimes new users do stuff like try to work at 192 kHz. If you are higher than say 48kHz you might want to try a test at 44.1 or 48 to see what happens. If you say are using keyboard VIs just try switching to Mini Grand (a simple widely used very stable keyboard/piano VI)and see if you get pops and clicks with that. but what VIs are you using? Some might be just flakey/buggy.
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